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MECH PRODUCT DESIGNER, VISUAL MERCH. TOOLS

Posted 2 weeks ago by Anthon Byberg
Stockholm/remote
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Job Description

Overall responsible for product design (strategy+UX+UI) for Groups brand, globally and for touchpoints of the digital store, as well as digital design in the physical store.
The Experience Design Community within Business Tech Group with talented Product Designers, we are now expanding on our journey of creating the best possible digital experience, where you have the opportunity to play a key role in shaping the future of fashion.
If you join our community you will be working tightly with functions across Group, in multi-disciplinary product areas and product teams with people from all over the world. We design experiences in close collaboration with our customers as well as other designers. The Product Design Community is a diverse group with people from different nationalities and backgrounds. As a Product Designer you have the freedom and confidence to take big design decisions in your Product Area and Product Team, which naturally comes with great responsibility.
We have a collaborative culture where we support and help each other to grow.

Top Skills
Conduction initial customer research and map customer journeys
Defining future vision based on customer insight, business goals & KPIs plus technical possibilities.
Developing new concepts and conducting concept testing
Defining intuitive flows, clear wireframes and interacting design and desirable prototypes.
Designing compelling visual design aligned with the brands guidelines.
Iteratively testing solutions with customers to improve designs. Agile customer insights.
Tracking of user experience metrics and reports on the success of UX improvements, including analytics, and turning them into new ideas and improvements.
Overall advocating Customer-centered design solutionsKompetenskrav
Experience from ecommerce, retail and marketing communication.
Ability to facilitate e.g. Design Sprints and other collaborative workshop with stakeholders
Ability to understand the users need, motivations, behaviors and translate them into actionable deliverables- through strong conceptual thinking.
Ability to work data informed (Collaboration with analytics, A/B testers etc.) and understand what metrics to pursue.
Ability to to be a true teamplayer willing to share insight and experience with the rest of the product team
Ability to simplify the complex
Ability to collaborate as part of an agile team to ensure designs are feasible and implemented accurately
Agile UX Methods – moving from idea to code as fast as possible by hypothesize, prioritize and test
User experience design
Consumer centric mindset
Problem Solving, design thinking & design strategy
Trend Analysis, Benchmarking & Competitive Analysis
Qualitative Customer & People insights (E.g. interviewing, observations, testing, behavioral mapping etc)
Concept development (Visualizations from early sketches)
UX Prototyping, Storyboarding, Users Scenarios (Future state journey map) Wireframing, motion design, interaction design, UX copy, micro interactions, brand & identity design, visual design, sound/haptics, us
Individual designers may not possess all skills below but should demonstrate deep expertise in 2 or more areas
Sketch
Marvel Prototyping
Abstract (Design System)
Miro
User Zoom (User Testing)
Touchpoint knowledge: iOS, Android, Web (Desktop + Mobile)
Similar tools: Framer X, invision, Figma, Zepelin, Protopie, Adobe XD